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Fireball

The caster unleashes a fiery projectile that explodes upon all within the area of effect for 1d6 points of fire damage per caster level, to a maximum of 10d6.

SchoolEvocation (opposed by Conjuration)
Spell levelWizard and Sorcerer 3
RangeLong - 40 metres
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item, a door or a placeable
Area of effect6.67 metre radius
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorFire
DurationInstant
SaveReflex 1/2
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • Doors and placeables in the blast take the damage too.
  • It does not need line of sight: it burns whatever is inside the sphere.
  • A Fireball spell enhancement on your gear adds its damage to every target.

Where it comes from

Cleric domain: Fire (level 3).

See also