Legend Lore
This spell grants the caster a +10 bonus to Lore checks, +1 per 2 caster levels.
| School | Divination (opposed by Illusion) |
| Spell level | Bard 4, Wizard and Sorcerer 6 |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Caster |
| Duration | 1 Turn / Level |
| Save | Harmless |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts one turn per caster level, and Extend doubles that.
Where it comes from
Cleric domain: Knowledge (level 5).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes