Water Domain Powers
Able to turn elementals as if they were undead.
| Type of feat | Domain |
| Use | Automatic. |
| Prerequisites | none |
Bonus Spells
The cleric gains access to the following spells at the specified spell level: Ice dagger (1), Ice Storm (3 and 4), Cone of Cold (5), Drown (6), Storm of Vengeance (8).
Special
All Water Elementals (except the ones from the Elemental Swarm spell) are summoned as unique.