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Generated

Storm of Vengeance

The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 + (caster level / 4) points of acid damage. Those who fail a Reflex save take an additional 6d6 + (caster level / 4) points of electrical damage and are stunned for one round.

SchoolConjuration (opposed by Transmutation)
Spell levelCleric 9, Druid 9
RangeMedium - 20 metres
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item or a placeable
Area of effect10 metre radius
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorAcid, Electricity
Duration10 Rounds
SaveReflex Special
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • The area lasts 10 rounds, and gear that extends spell durations adds to it. Extend doubles that, and Empower adds half again.

Where it comes from

Cleric domain: Water (level 8).

See also