True Strike
Through magical intuition the caster gains a +20 bonus to attack rolls.
| School | Divination (opposed by Illusion) |
| Spell level | Wizard and Sorcerer 1 |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal |
| Can be aimed at | yourself or an item |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Caster |
| Duration | 9 seconds |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Quicken, Silent |
How it works
- It lasts 9 seconds - a round and a half - and nothing extends it.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes