Shades
The caster conjures a shadow variant of one of the following spells: Cone of Cold, Fireball, Stoneskin, Wall of Fire, or Summon Shadow.
| School | Illusion (opposed by Enchantment) |
| Spell level | Wizard and Sorcerer 6 |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, an item or a placeable |
| Concentration | Damage can interrupt the casting |
| Area of Effect / Target | Special |
| Duration | 24 hours (48 minutes). |
| Save | Special |
| Spell Resistance | Yes |
| Metamagic allowed | Silent, Still |
How it works
Shades, Stoneskin
- It absorbs up to 10 damage per caster level, with no cap: 400 at level 40.
Shades, Wall of Fire
- The fire does 1d6 per 4 caster levels each round. A Reflex save halves it.
Choices
Casting it opens a menu with 5 options.
| Option | Range |
|---|---|
| Summon Shadow | Short |
| Shades, Cone of Cold | Medium |
| Shades, Fireball | Long |
| Shades, Stoneskin | Touch |
| Shades, Wall of Fire | Medium |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
