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Generated

Ray of Enfeeblement

The target creature takes 1d6 Strength damage, plus 1 per 2 caster levels, to a maximum of 11 damage.

SchoolNecromancy (opposed by Divination)
Spell levelWizard and Sorcerer 1
RangeShort - 8 metres
ComponentsSomatic
Can be aimed ata creature, an item or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorDeath
Area of Effect / TargetSingle
Duration1 Round / Level
Additional Counter SpellsBull's Strength
SaveFortitude Negates
Spell ResistanceYes
Metamagic allowedEmpower, Extend, Maximize, Quicken, Silent, Still

How it works

  • The loss is 1d6 plus your caster level counted up to 5, so it reaches its ceiling of 11 at level 5 rather than level 10.
  • It lasts one round per caster level, and a Fortitude save against negative energy avoids it.

See also