Mestil's Acid Sheath
This spell creates an acid shield around the caster. Any creature striking the caster takes 1d12 points of acid damage +1 point for each 2 caster levels (to a maximum of +20 at caster level 40). Plus, it grants the caster 50% acid immunity.
| School | Conjuration (opposed by Transmutation) |
| Spell level | Wizard and Sorcerer 5 |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Casting can be disrupted by damage |
| Descriptor | Acid |
| Area of Effect / Target | Caster |
| Duration | 1 round / level |
| Save | No |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts one round per caster level, and Extend doubles that.
- While it is up you also take half damage from acid.
Where it comes from
Cleric domain: Protection (level 5).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes