Greater Spell Mantle
Creates a barrier around the caster that absorbs all incoming spells. It can absorb up to 1d12+12 levels of spells before collapsing. Spell Focus: Abjuration adds 4 to the absorbed spell levels, Greater Spell Focus adds 8 and Epic Spell Focus adds 12.
| School | Abjuration (opposed by Conjuration) |
| Spell level | Wizard and Sorcerer 9 |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Caster |
| Duration | 1 Round / Level |
| Additional Counter Spells | Greater Spell Breach |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Quicken, Silent, Still |
How it works
- The pool is 1d12+12 spell levels, not 1d12+10, plus 4 for each grade of Spell Focus: Abjuration.
- It lasts one round per caster level, and Extend doubles that.
- The three mantles do not stack: casting any one of them clears the other two.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes