Flare
A burst of hot light is fired from the caster to one target, making it suffer a -1 penalty to attack rolls.
| School | Evocation (opposed by Conjuration) |
| Spell level | Bard 0, Druid 0, Wizard and Sorcerer 0 |
| Range | Medium - 20 metres |
| Components | Verbal |
| Can be aimed at | a creature, an item, a door or a placeable |
| Counts as an attack | Yes - casting it on someone is a hostile act |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Single |
| Duration | 10 rounds |
| Save | Fort negates |
| Spell Resistance | Yes |
| Metamagic allowed | Extend, Quicken, Silent |
How it works
- It also takes 2 points off Constitution, and both penalties last 10 rounds.
- A Fortitude save avoids it, and spell resistance can stop it.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes