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Flame Arrow

The caster launches 1 conjured fiery arrow at the target creature for every 4 caster levels. Each arrow does 4d6 points of damage.

SchoolConjuration (opposed by Transmutation)
Spell levelWizard and Sorcerer 3
RangeLong - 40 metres
ComponentsVerbal and somatic
Can be aimed ata creature, an item, a door or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorFire
Area of Effect / TargetSingle
DurationInstant
SaveReflex 1/2
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • Every arrow is rolled on its own, and each one allows its own Reflex save for half.

See also