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Generated

Combust

This spell makes a creature burst into flame. The initial eruption of flame causes 2d6 fire damage +1 point per caster level with no saving throw. Further, the creature must make a Reflex save or catch fire taking a further 1d6 + (caster level / 2) points of damage. This will continue until the Reflex save is made or until the target is restored.

SchoolEvocation (opposed by Conjuration)
Spell levelWizard and Sorcerer 2
RangeTouch - 2.25 metres
ComponentsVerbal and somatic
Can be aimed ata creature, an item or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorFire
Area of Effect / TargetOne creature
DurationInstantaneous
SaveReflex partial
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • The fire keeps burning every 6 seconds until a Reflex save is passed: nothing else stops it on its own.
  • While it burns the target takes a 2 point penalty to Concentration, and doors and placeables can be set alight too.

Where it comes from

Cleric domain: Fire (level 2).

See also