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Generated

Blindness/Deafness

The target creature is struck blind and deaf.

SchoolEnchantment (opposed by Illusion)
Spell levelBard 2, Cleric 3, Wizard and Sorcerer 2
RangeMedium - 20 metres
ComponentsVerbal
Can be aimed ata creature, an item or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
Duration1 Round / Level
Additional Counter SpellsRemove Blindness/Deafness
SaveFortitude Negates
Spell ResistanceYes
Metamagic allowedExtend, Quicken, Silent

How it works

  • It lasts one round per caster level.
  • A Fortitude save avoids it, and spell resistance can stop it.

See also