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Patch note, 26 November 2023

A record of what changed on this day, imported from the announcement as it was written. It is not kept up to date: for how the game works now, read the page for the thing itself. See all patch notes.

MONASTERY OF THE GNARLED FIST

The solo LVL 40 dungeon has been partially reworked, just in time for this week dungeon run event!

  • A couple of mandatory encounters have been added
  • The testing area part was completely reworked! (this is the biggest change)
  • Final boss fight has been slightly adjusted
  • Increased Epic Tokens drop overall in the dungeon

You might need a few tries to get used to the new tests, so be careful!

OTHER

  • Reworked item properties merging when shape shifting, should work better now
  • There is no need to have more than 1 item in test area when upgrading an item to vengeful anymore. Also corrected conversation while in test area to not show any tokens cost for the operation

FIXES

  • Fixed some quest UI window closing instantly due to distance settings between quest NPC and player
  • Fixed GFM strip spells/polymorph/mount/item function not working properly
  • Fixed an issue in mounts system not applying a VFX where needed
  • Fixed West Benzor Slums guardian door being kept open
  • Fixed “Frozen Lair” name in dungeon UI
  • Fixed a quest in the underdark not working properly