Patch note, 22 April 2020
A record of what changed on this day, imported from the announcement as it was written. It is not kept up to date: for how the game works now, read the page for the thing itself. See all patch notes.
NEW WANDERING MONSTERS SYSTEM:
- Sleeping in the wild can now be… deadly! Be careful now since you and your party might get ambushed while resting outside from safe areas. The chance is higher while inside dungeons or raids. Depending on party size and status, trigger chances and creature numbers are adjusted. Proc chances and other variables might be adjusted over time to improve the system.
OTHER: