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Power Word, Stun

Automatically stuns a single target for a duration based on the target's Hit Points:

  • 50 Hit Points or fewer: 4d4 rounds
  • 51-100 Hit Points: 2d4 rounds
  • 101-150 Hit Points: 1d4 rounds

151 and above Hit Points: 1 round, only if the will saving throw is failed

SchoolDivination (opposed by Illusion)
Spell levelWizard and Sorcerer 7
RangeShort (8 m)
ComponentsVerbal
Can be aimed ata creature, an item or a placeable
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
Area of Effect / TargetSingle
DurationInstant
Additional Counter SpellsClarity
SaveNone (Will)
Spell ResistanceYes
Metamagic allowedSilent

How it works

  • Below 151 hit points there is no saving throw: the stun always lands.

Where it comes from

Cleric domain: Destruction (level 7).

See also