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Generated

Destruction

The target creature must make a Fortitude save or die. A successful save still results in the target taking 10d6 points of damage. This spell can also used against doors or placeables, and deals double damage against them.

SchoolNecromancy (opposed by Divination)
Spell levelCleric 7
RangeShort (8 m)
ComponentsVerbal and somatic
Can be aimed ata creature, an item or a placeable
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
Area of Effect / TargetSingle
DurationInstant
SaveFortitude Partial
Spell ResistanceYes
Metamagic allowedQuicken (with Automatic Quicken Spell III), Silent, Still

How it works

  • The save is a plain Fortitude save, not a save against death, so Death Magic Immunity does not help.

Where it comes from

Cleric domain: Destruction (level 6).

See also