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Mordenkainen's Sword

The caster summons a powerful, sword-wielding helmed horror that acts as a faithful and loyal servant. It's immune to any damage or spell, accept for pure damage. This horror scales with the caster's main ability score. Performing a hostile action or casting a spell (including drinking a potion) while the horror is summoned triggers a concentration check. If this check is failed, the horror gets unsummoned. Disabling effects will break the concentration instantly without a check. The concentration check uses the following formula: 20 + ((caster main ability score modifier with a max value of 20) x 4) + modifier based on the action done (the spell's level for a spell or potion, 3 for trap actions and taunts, 6 for a healer's kit, 9 for an attack) vs d20 + caster concentration skill check.

SchoolTransmutation (opposed by Conjuration)
Spell levelWizard and Sorcerer 7
RangeShort (8 m)
ComponentsVerbal and somatic
Can be aimed ata spot on the ground, an item or a placeable
ConcentrationDamage can interrupt the casting
Area of Effect / TargetPoint
Duration1 round (6 seconds) per 2 caster levels. Extend doubles it.
SaveNone
Spell ResistanceNo
Metamagic allowedExtend, Silent, Still

How it works

  • Its power scales with your casting ability modifier, up to +20: Intelligence for a Wizard, Wisdom for a Cleric, Charisma for any other class.
  • The blade gets half that modifier, rounded down, as an enhancement bonus on its weapon, as extra Strength and as an attack bonus.
  • It gets +1 base attack bonus per 5 points of the modifier.
  • From a modifier of 3, its weapon deals extra magical damage: 1d4, then 1d6 from 6, 1d8 from 11 and 1d10 from 16.
  • From a modifier of 6, it has Haste.
  • Cast from an item, the modifier is fixed at 3.

Where it comes from

Cleric domain: Strength (level 7).

See also