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Incendiary Cloud

The caster creates a cloud of smoke and embers that causes 1d6 per 3 caster levels + (caster level / 3) points of fire damage (maximum 13d6 + 13) upon entering and at each round to all creatures within the area of effect. Deals double damage against doors and placeables.

SchoolEvocation (opposed by Conjuration)
Spell levelWizard and Sorcerer 8
RangeLong - 40 metres
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item or a placeable
Area of effect5 metre radius
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorFire
Duration1 Round / Level
SaveReflex 1/2
Spell ResistanceYes
Metamagic allowedEmpower, Extend, Maximize, Quicken, Silent, Still

How it works

  • The area lasts one round per caster level. Extend doubles that, and Empower adds half again.
  • Each round inside it does one six-sided die of fire per three caster levels, plus that many points again, with a Reflex save for half.

Where it comes from

Cleric domain: Fire (level 8).

See also