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Hell Hound Fire Breath

Difficulty Class, where applicable: 15 + 1 for every 2 HD (13 + 1 for every 2 HD for Cone of Disease, Cone of Poison and Iron Golem Breath). Hell Hound Fire Breath allows no saving throw. Damage, where applicable: 1d6 for every 2 HD, +1d6 for every 20 HD (Hell Hound Fire Breath: 1d4 fire for every 2 HD, +1d4 for every 20 HD). Cones are an effective means of dealing elemental forms of damage, as well as poison and disease, to all within a cone-shaped area of effect. The following types of Cones are available in the game: Direct Damage: Cone of Acid, Cone of Cold, Cone of Disease, Cone of Fire, Cone of Lightning, Cone of Poison, Sonic Cone. Miscellaneous: Iron Golem Breath (This DC 25 poison deals 1d4 Constitution damage, then death).

SchoolEvocation (opposed by Conjuration)
Spell levelInnate level 1. No class learns it from a spellbook
RangeShort (8 m)
ComponentsSomatic
Can be aimed ata creature, a spot on the ground, an item, a door or a placeable
Area of effect11 metre cone
Counts as an attackYes. Casting it on someone is a hostile act

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