Haste-Slow
67% of the time the target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%. The other 33% of the time the target is slowed instead.
| School | Transmutation (opposed by Conjuration) |
| Spell level | Innate level 3. No class learns it from a spellbook |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Area of Effect / Target | Single |
| Duration | 1 round (6 seconds) per caster level |
| Additional Counter Spells | Slow |
| Save | Harmless |
| Spell Resistance | No |
| Countered by | Slow |
How it works
- 67%: you get Haste.
- 33%: you are slowed instead.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
