Enervation
The target creature temporarily loses 1d4 character levels.
| School | Necromancy (opposed by Divination) |
| Spell level | Wizard and Sorcerer 4 |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, an item or a placeable |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Descriptor | Negative |
| Area of Effect / Target | Single |
| Duration | 1 hour (2 minutes) per caster level, then the levels come back. |
| Save | Fortitude Negates |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Maximize, Quicken, Silent, Still |
How it works
- A Fortitude save against negative energy avoids it entirely, and spell resistance can stop it.
- Maximize makes it 8 levels. Empower adds 50%.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
