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Divine Might

SchoolEvocation (opposed by Conjuration)
Spell levelinnate level 1 - no class learns it from a spellbook
RangeMedium - 20 metres
ComponentsVerbal
Can be aimed atyourself or an item
Area of Effect / TargetCaster
SaveHarmless
Spell ResistanceNone

How it works

  • Every attack you land does extra divine damage equal to your Charisma modifier.
  • It lasts twice your Charisma modifier in rounds, and gear that extends spell durations adds to that.
  • It costs one of your Turn Undead uses, and does nothing at all without the Turn Undead feat or with a Charisma modifier of zero or less.
  • It cannot be dispelled.

Where it comes from

No class learns this from a spellbook: it is the ability a feat uses, and what it does is on the feat's page.

Cast by a feat: Divine Might.

See also