Skip to content

Generated

Death Ward

The target creature becomes immune to any death spells, spell-like abilities, and effects.

SchoolNecromancy (opposed by Divination)
Spell levelCleric 4, Druid 5, Paladin 4, Blackguard 4
RangeTouch (2.25 m)
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationDamage can interrupt the casting
Area of Effect / TargetSingle
Duration1 hour (2 minutes) per caster level. Extend doubles it.
Additional Counter SpellsFinger of Death
SaveHarmless
Spell ResistanceNone
Metamagic allowedExtend (Cleric or Druid only), Quicken (Cleric or Druid; Paladin or Blackguard with Automatic Quicken Spell II), Silent (Cleric or Druid; Paladin or Blackguard with Automatic Silent Spell II), Still (Cleric or Druid; Paladin or Blackguard with Automatic Still Spell II). The Automatic feats need level 9 spells, so a Paladin or Blackguard takes them only with a second class that casts them

See also