Cure Minor Wounds
The target creature is healed for 1d4 + 1 points of damage. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
| School | Conjuration (opposed by Transmutation) |
| Spell level | Bard 0, Cleric 0, Druid 0 |
| Range | Touch - 2.25 metres |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Spontaneous | A prepared spell of the same level can be swapped for this one on the spot |
| Concentration | Casting can be disrupted by damage |
| Area of Effect / Target | Single |
| Duration | Instant |
| Additional Counter Spells | Ghoul Touch |
| Save | None |
| Spell Resistance | Yes |
| Metamagic allowed | Quicken, Silent, Still |
How it works
- It heals 1d4+1 points, so 2 to 5, on a living target.
- On undead it does that much negative damage instead, and the caster has to land a melee touch attack first.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes