Color Spray
Color Spray sends forth a dazzling array of lights to confound all creatures within the area of effect. Its effects vary according to the Hit Dice of the affected creatures:
- 1-2 HD: Sleep for 3 + 1d4 rounds
- 3-4 HD: Blinded for 2 + 1d4 rounds
- Over 4 HD: Stunned for 1 + 1d4 round
| School | Illusion (opposed by Enchantment) |
| Spell level | Wizard and Sorcerer 1 |
| Range | Short - 8 metres |
| Components | Verbal and somatic |
| Can be aimed at | a creature, a spot on the ground, an item or a placeable |
| Area of effect | 11 metre cone |
| Counts as an attack | Yes - casting it on someone is a hostile act |
| Concentration | Casting can be disrupted by damage |
| Descriptor | Mind-Affecting |
| Duration | Instant |
| Save | Will Negates |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Maximize, Quicken, Silent, Still |
How it works
- Maximize sets every duration above to its longest: 7 rounds asleep, 6 blinded, 5 stunned.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes