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Generated

Balagarn's Iron Horn

The caster creates a deep, resonant vibration that shakes all creatures in the area of effect from their feet if they fail a Strength check (as if the caster had a Strength of 20). Every creature that falls will be knocked down for one round.

SchoolEnchantment (opposed by Illusion)
Spell levelBard 1, Wizard and Sorcerer 2
RangePersonal - 0 metres, or 2.25 when aimed at another creature
ComponentsVerbal and somatic
Can be aimed atyourself or an item
Area of effect10 metre radius
ConcentrationCasting can be disrupted by damage
DescriptorSonic
DurationInstant
SaveNone
Spell ResistanceYes
Metamagic allowedQuicken, Silent, Still

How it works

  • The Strength check is against 20 plus a d20 roll, so the difficulty varies from 21 to 40 each casting.
  • Anyone knocked down is also thrown from a mount, and the caster is never caught by it.

Where it comes from

Cleric domain: Air (level 2).

See also