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Awaken

Your Animal Companion gains 1d10 to its Wisdom Also gains a bonus to Strength, Constitution and Dexterity and an Attack Bonus that scale with caster wisdom ability modifier (Caster Wisdom Modifier / 5 counts as at least 2): Strength, Constitution, Dexterity: (Caster Wisdom Modifier / 5) * 1.5, rounded down Attack Bonus: (Caster Wisdom Modifier / 5) From caster level 20, the companion also gets Haste, Concealment and fear immunity At caster level 40 the companion also gets Mind Spell Immunity These effects are permanent and can't be dispelled.

SchoolTransmutation (opposed by Conjuration)
Spell levelDruid 5, Ranger 5
RangeTouch (2.25 m)
ComponentsVerbal and somatic
Can be aimed atyourself or an item
ConcentrationDamage can interrupt the casting
DurationSpecial
SaveHarmless
Spell ResistanceNo
Metamagic allowedEmpower (Druid only), Maximize (Druid only), Quicken (Druid; Ranger with Automatic Quicken Spell II), Silent (Druid; Ranger with Automatic Silent Spell II), Still (Druid; Ranger with Automatic Still Spell II). The Automatic feats need level 9 spells, so a Ranger takes them only with a second class that casts them

See also