Shadow Evade
| School | Transmutation (opposed by Conjuration) |
| Range | Personal (0 m; 2.25 m when aimed at another creature) |
| Components | Somatic |
| Can be aimed at | yourself or an item |
| Area of Effect / Target | Caster |
| Save | Harmless |
| Spell Resistance | No |
| Duration | 1 turn (1 minute) per Shadowdancer level. Gear with Extend Spell Duration adds to it. |
How it works
- Concealment, damage reduction and Armor Class all rise with your Shadowdancer levels. Only Shadowdancer levels count.
- Level 4: 5% concealment, 5/+2 damage reduction, +1 Armor Class.
- Level 6: 10% concealment, 5/+2 damage reduction, +2 Armor Class.
- Level 8: 15% concealment, 10/+3 damage reduction, +3 Armor Class.
- Level 10: 20% concealment, 10/+3 damage reduction, +4 Armor Class.
- Level 15: 25% concealment, 10/+4 damage reduction, +5 Armor Class.
- Level 20: 30% concealment, 15/+5 damage reduction, +6 Armor Class.
- Level 25: 40% concealment, 15/+6 damage reduction, +7 Armor Class.
- Level 30: 50% concealment, 20/+7 damage reduction, +8 Armor Class.
- Level 35 and above: 60% concealment, 30/+8 damage reduction, +10 Armor Class.
- It cannot be dispelled.
Where it comes from
No class learns this from a spellbook. It is used through a feat, and the feat's page describes it too.
Cast by a feat: Shadow Evade.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
