Shadow Daze
| School | Illusion (opposed by Enchantment) |
| Range | Long (40 m) |
| Components | Somatic |
| Can be aimed at | a creature, an item or a placeable |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Descriptor | Mind-Affecting |
| Area of Effect / Target | Single |
| Additional Counter Spells | Clarity |
| Save | Will Negates |
| Spell Resistance | Yes |
| Duration | 2 rounds (12 seconds). |
How it works
- It works on any target: hit dice and shape do not matter.
- The save DC is 10 + your Shadowdancer levels + your Wisdom modifier. The save is Will against spells, not against mind-affecting magic.
- It dazes a target even if it has Mind Spells Immunity, except final bosses and event bosses.
Where it comes from
No class learns this from a spellbook. It is used through a feat, and the feat's page describes it too.
Cast by a feat: Shadow Daze.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
