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Searing Light

The caster directs a beam of white-hot light at a single target. The damage is based on the target's racial type: Undead: 1d10 per caster level (up to 10d8) + 1d8 per 2 caster levels after caster level 10 (maximum 25d10) Construct/door/placeable: 1d6 for every 2 caster levels (up to 10d6) + 1d6 per 3 caster levels after caster level 20 (maximum 17d6) Other: 1d8 for every 2 caster levels (up to 10d8) + 1d8 per 3 caster levels after caster level 20 (maximum 17d8)

SchoolEvocation (opposed by Conjuration)
Spell levelCleric 3
RangeMedium - 20 metres
ComponentsVerbal and somatic
Can be aimed ata creature, an item or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
Area of Effect / TargetSingle
DurationInstant
SaveNone
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • Against a construct, a door or a placeable, and against everything else, the ceiling is 13 dice at level 40, not 17.

Where it comes from

Cleric domain: Sun (level 2).

See also