Resist Elements
The target creature gains damage resistance 20/- against all elemental forms of damage. The spell ends after absorbing 30 points of damage from any single elemental type.
| School | Abjuration (opposed by Conjuration) |
| Spell level | Cleric 2, Druid 2, Paladin 2, Ranger 1, Wizard and Sorcerer 2, Blackguard 2 |
| Range | Touch (2.25 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Concentration | Damage can interrupt the casting |
| Area of Effect / Target | Single |
| Duration | 1 hour (2 minutes) per caster level. Extend doubles it. |
| Save | Harmless |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken (Cleric, Druid, Ranger, Wizard or Sorcerer; Paladin or Blackguard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Paladin or Blackguard takes them only with a second class that casts them |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
