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Quillfire

The caster throws poisonous quills at a target, doing 1d8 per caster level (up to 5d8) + 1d8 per 6 caster levels after caster level 10 points of magical damage (maximum 10d8), plus inflicting Scorpion Venom on the target if they fail a Fortitude save.

SchoolTransmutation (opposed by Conjuration)
Spell levelDruid 3
RangeShort - 8 metres
ComponentsVerbal and somatic
Can be aimed ata creature, an item, a door or a placeable
Counts as an attackYes - casting it on someone is a hostile act
ConcentrationCasting can be disrupted by damage
DescriptorPoison
Area of Effect / TargetSingle
DurationInstant
SaveFortitude Negates (poison only)
Spell ResistanceNo
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • The damage is acid, not magical.
  • The poison stays until it is cured.

See also