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Protection from Good

Protection from Good gives the target a +2 deflection bonus to Armour Class and a +2 bonus on all saving throws against good creatures, and makes the target immune to their mind-affecting spells, for one hour per caster level.

SchoolAbjuration (opposed by Conjuration)
Spell levelBard 1, Cleric 1, Paladin 1, Wizard and Sorcerer 1, Blackguard 1, Warlock 1
RangeTouch (2.25 m)
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, an item or a placeable
ConcentrationDamage can interrupt the casting
Area of Effect / TargetSingle
Duration1 hour (2 minutes) per caster level. Extend doubles it.
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken (Bard, Cleric, Wizard, Sorcerer or Warlock; Paladin or Blackguard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Paladin or Blackguard takes them only with a second class that casts them

How it works

  • The target gets +2 deflection Armor Class and +2 to all saving throws, both only against good creatures.
  • The target gets Mind Spells Immunity against good creatures.

See also