Mummy, Bolster Undead
Difficulty Class, where applicable: 10 + 1 for every HD (damage pulses: 15 + 1 for every 2 HD; Drowning Wave: 20). Damage, where applicable: 1d6 for every 2 HD, +1d6 for every 20 HD (d4 for Holy Light and Negative Energy, d3 for Whirlwind). Duration, where applicable: 2 rounds of knockdown (Whirlwind), 10 turns (Bolster Undead). Pulse attacks are the most dangerous form of creature attack. A Pulse is a devastating wave of energy that affects all hostile creatures within 5 meters (Bolster Undead: 10 meters). The following types of Pulses are available in the game: Direct Damage: Drowning Wave, Fire, Lightning, Cold. Negative Energy: Negative Energy Damage, Death, Level Drain, Ability Drain: Charisma, Ability Drain: Constitution, Ability Drain: Intelligence, Ability Drain: Dexterity or Ability Drain: Wisdom. Positive Energy: Holy Light. Miscellaneous: Whirlwind, Disease, Vrock Spores, Poison, Bolster Undead (grants the creatures in the area of effect +1 Turn Resistance for every 4 HD of the caster, for 10 turns).
| School | Evocation (opposed by Conjuration) |
| Spell level | Innate level 5. No class learns it from a spellbook |
| Range | Touch (2.25 m) |
| Components | Somatic |
| Can be aimed at | yourself or an item |
| Area of effect | 10 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
