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Generated

Mass Camouflage

All allies in the area of effect gain a +10 bonus to their hide skill.

SchoolTransmutation (opposed by Conjuration)
Spell levelDruid 4, Ranger 4, Assassin 4
RangeLong (40 m)
ComponentsVerbal and somatic
Can be aimed atyourself, a creature, a spot on the ground, an item or a placeable
Area of effect10 metre radius
ConcentrationDamage can interrupt the casting
Duration1 turn (1 minute) per caster level. Extend doubles it.
SaveNone
Spell ResistanceNo
Metamagic allowedExtend (Druid or Ranger only), Quicken (Druid; Ranger or Assassin with Automatic Quicken Spell II), Silent (Druid or Ranger; Assassin with Automatic Silent Spell II), Still (Druid or Ranger; Assassin with Automatic Still Spell II). The Automatic feats need level 9 spells, so a Ranger or Assassin takes them only with a second class that casts them

How it works

  • It reaches allies within 10 metres.

Where it comes from

Cleric domain: Plant (level 4).

See also