Mass Camouflage
All allies in the area of effect gain a +10 bonus to their hide skill.
| School | Transmutation (opposed by Conjuration) |
| Spell level | Druid 4, Ranger 4 |
| Range | Long - 40 metres |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, an item or a placeable |
| Area of effect | 10 metre radius |
| Concentration | Casting can be disrupted by damage |
| Duration | 10 turns / level |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- It lasts one turn per caster level, and Extend doubles that, and reaches allies within 10 metres.
Where it comes from
Cleric domain: Plant (level 4).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes