Keen Edge
Adds the Keen property to your target's weapon, increasing its critical threat range. If an equipped weapon cannot be found, it takes creature weapons, if available on that creature.
| School | Transmutation (opposed by Conjuration) |
| Spell level | Bard 3, Wizard and Sorcerer 3 |
| Range | Touch (2.25 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, an item or a placeable |
| Concentration | Damage can interrupt the casting |
| Descriptor | Weapon Enchantment |
| Area of Effect / Target | Creature or Weapon |
| Duration | 10 turns (10 minutes) per caster level. Extend doubles it. |
| Save | None |
| Spell Resistance | No |
| Metamagic allowed | Extend, Quicken (Wizard or Sorcerer; Bard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Bard takes them only with a second class that casts them |
Where it comes from
Cleric domain: Good (level 3).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
