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Generated

Implosion

The caster creates a vortex of destruction that tears asunder all living things with pure damage within its area of effect, reducing their Hit Points to 1d4 unless they make their saving throw.

SchoolEvocation (opposed by Conjuration)
Spell levelCleric 9
RangeShort (8 m)
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground, an item, a door or a placeable
Area of effect3.33 metre radius
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
DurationInstant
SaveFortitude Negates
Spell ResistanceYes
NoteDeath Immunity does not protect against this spell.
Metamagic allowedQuicken (with Automatic Quicken Spell III), Silent (with Automatic Silent Spell III), Still (with Automatic Still Spell III)

How it works

  • Everyone within 3.33 metres first gets a 50% movement speed decrease for 1 round (6 seconds). The save against the implosion itself is against your normal spell DC +1.
  • It does not kill outright: the target is left on 1-4 hit points, whatever it had before.
  • The save is Fortitude, and spell resistance stops it.

See also