Hunger of Hadar
You open a gateway to the dark between the stars, a region infested with unknown horrors. A void sphere of 5 meters radius is filled with a cacophony of soft shispers and slurping noises. No light can pass through it. The void creates a warp in the fabric of space. Anyone entering the area gets slowed magically (50% movement speed). For each round they stand in the area, they get damaged by 2d4 Cold and 2d4 Magic each 10 Warlock levels (max 8d4 Cold and 8d4 Magical), each round. Fortitude save to halve the damage; failing it also silences the creature for 2 rounds.
| School | Conjuration (opposed by Transmutation) |
| Spell level | Warlock 3 |
| Range | Medium (20 m) |
| Components | Verbal and somatic |
| Can be aimed at | yourself, a creature, a spot on the ground, an item, a door or a placeable |
| Area of effect | 5 metre radius |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Duration | 1 round (6 seconds) per caster level. Extend doubles it, and Empower adds 50%. |
| Save | Fortitude Special |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Extend, Maximize, Quicken, Silent, Still |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
