Hell Inferno
| School | Transmutation (opposed by Conjuration) |
| Spell level | Innate level 9. No class learns it from a spellbook |
| Range | Short (8 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, an item, a door or a placeable |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Descriptor | Fire |
| Area of Effect / Target | Single |
| Duration | 5 rounds (30 seconds) |
| Save | None |
| Spell Resistance | Yes |
How it works
- The target takes a hit every 3 seconds.
- Each hit does 2d6 fire damage, +1d6 per 6 caster levels.
- While it burns, the target also gets -2 Concentration.
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
