Harm Self (Undead)
A living target of Harm Self is reduced to half of its current Hit Points. Negative energy has a reverse effect when used on undead, healing instead of harming them: an undead target is restored to full Hit Points. A successful touch attack must first be made when this spell is used against a living creature.
| School | Necromancy (opposed by Divination) |
| Spell level | Innate level 6. No class learns it from a spellbook |
| Range | Personal (0 m; 2.25 m when aimed at another creature) |
| Components | Verbal and somatic |
| Can be aimed at | yourself |
| Area of Effect / Target | Single |
| Duration | Instant |
| Additional Counter Spells | Harm |
| Save | None |
| Spell Resistance | Yes |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
