Harm Self (Undead)
The target of Heal is restored to full Hit Points. Healing spells have a reverse effect when used on undead, harming instead of healing them: an undead target is reduced to half of its current Hit Points. A successful touch attack must first be made when this spell is used against undead.
| School | Necromancy (opposed by Divination) |
| Spell level | innate level 6 - no class learns it from a spellbook |
| Range | Personal - 0 metres, or 2.25 when aimed at another creature |
| Components | Verbal and somatic |
| Can be aimed at | yourself |
| Area of Effect / Target | Single |
| Duration | Instant |
| Additional Counter Spells | Harm |
| Save | None |
| Spell Resistance | Yes |
| Metamagic allowed | Quicken, Silent, Still |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes