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Gedlee's Electric Loop

You create a small stroke of lightning that cycles through all creatures in the area of effect. The spell deals 1d6 points of damage per caster level (up to 10d6) + 1d6 per 6 caster levels after caster level 10, to a maximum of 15d6 at caster level 40. Those who fail their Reflex save are stunned for 1 round.

SchoolEvocation (opposed by Conjuration)
Spell levelWizard and Sorcerer 2
RangeShort (8 m)
ComponentsVerbal and somatic
Can be aimed ata creature, a spot on the ground or an item
Area of effect1.67 metre radius
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
DescriptorElectrical
DurationInstantaneous
SaveReflex 1/2
Spell ResistanceYes
Metamagic allowedEmpower, Maximize, Quicken, Silent, Still

How it works

  • Lightning hits the target, then every other creature within 1.67 metres of it that is not on your side, one after another.
  • 1d6 damage per caster level, up to 10d6, then +1d6 per 6 caster levels: 15d6 at caster level 40.
  • Every creature after the first takes half the rolled damage.
  • A Reflex save halves the damage.
  • Failing the save also stuns for 1 round (6 seconds). There is no separate save against the stun.
  • It damages doors and placeables as well as creatures.

See also