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Gaze, Destroy Chaos

Cone: (several effects, depending on ability name) The creature unleashes energy in the form of a cone in front of it (11 meters long), hitting all hostile creatures in the area of effect. For charm, confusion, daze, dominate, stun, slow, paralyze, fear: All hostile creatures in the area of effect have to pass a Saving Throw or gets charmed|confused|dazed|dominated|stunned|slowed|paralyzed|frightened for (creature levels / 10) + 1 rounds. For death: All hostile creatures in the area of effect have to pass a Fort Saving Throw against Death or die. For Destroy Evil|Good: All hostile creatures in the area of effect with that alignment have to pass a Will Saving Throw against death or die.

SchoolEvocation (opposed by Conjuration)
Spell levelInnate level 5. No class learns it from a spellbook
RangeShort (8 m)
ComponentsSomatic
Can be aimed ata creature, an item or a placeable
Area of effect11 metre cone
Counts as an attackYes. Casting it on someone is a hostile act

How it works

  • The save DC is 12 + half the creature's levels. The save is Will.
  • It only affects creatures of the alignment it targets. Anyone else in the cone is unaffected.

See also