Skip to content

Generated

Find Traps

All traps within the area of effect become known to the caster of this spell and those beloce DC 35 are automatically disarmed

SchoolDivination (opposed by Illusion)
Spell levelBard 3, Cleric 2, Wizard and Sorcerer 3
RangePersonal (0 m; 2.25 m when aimed at another creature)
ComponentsVerbal and somatic
Can be aimed atyourself or an item
Area of effect30 metre radius
ConcentrationDamage can interrupt the casting
DurationInstant
SaveHarmless
Spell ResistanceNo
Metamagic allowedExtend, Quicken (Cleric, Wizard or Sorcerer; Bard with Automatic Quicken Spell I), Silent, Still. The Automatic feats need level 9 spells, so a Bard takes them only with a second class that casts them

How it works

  • It reaches 30 metres, and every trap it finds is revealed to your whole party, not only to you.
  • Traps with a disarm DC of 35 or higher are revealed but not disarmed.

See also