Skip to content

Generated

Energy Drain

The target creature permanently loses 2d4 character levels.

SchoolNecromancy (opposed by Divination)
Spell levelCleric 9, Wizard and Sorcerer 9
RangeShort (8 m)
ComponentsVerbal and somatic
Can be aimed ata creature, an item or a placeable
Counts as an attackYes. Casting it on someone is a hostile act
ConcentrationDamage can interrupt the casting
DescriptorNegative
Area of Effect / TargetSingle
DurationPermanent
SaveFortitude Negates
Spell ResistanceYes
Metamagic allowedQuicken (with Automatic Quicken Spell III), Silent (with Automatic Silent Spell III), Still (with Automatic Still Spell III)

How it works

  • A Fortitude save against negative energy avoids it entirely, and spell resistance can stop it.

See also