Elemental Shield
The caster is surrounded by a ring of fire that damages all opponents who make a successful melee attack on the caster. The damage inflicted is 1d8, +1 point each 2 caster levels (maximum +20 at caster level 40). The caster also gains 50% immunity to cold and fire.
| School | Evocation (opposed by Conjuration) |
| Spell level | Wizard and Sorcerer 4 |
| Range | Personal (0 m; 2.25 m when aimed at another creature) |
| Components | Verbal and somatic |
| Can be aimed at | yourself or an item |
| Concentration | Damage can interrupt the casting |
| Descriptor | Cold, Fire |
| Area of Effect / Target | Caster |
| Duration | 1 round (6 seconds) per caster level. Extend doubles it. |
| Save | None |
| Spell Resistance | None |
| Metamagic allowed | Extend, Quicken, Silent, Still |
How it works
- You get 50% Damage Immunity to fire and to cold.
- Anyone who hits you in melee takes 1d8 fire damage + 1 per 2 caster levels.
Where it comes from
Cleric domain: Fire (level 4).
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
