Electric Jolt
The caster does 1d4 + 1 points of electrical damage to a target.
| School | Evocation (opposed by Conjuration) |
| Spell level | Wizard and Sorcerer 0 |
| Range | Medium (20 m) |
| Components | Verbal and somatic |
| Can be aimed at | a creature, an item, a door or a placeable |
| Counts as an attack | Yes. Casting it on someone is a hostile act |
| Concentration | Damage can interrupt the casting |
| Descriptor | Electricity |
| Area of Effect / Target | Single |
| Duration | Instant |
| Save | None |
| Spell Resistance | Yes |
| Metamagic allowed | Empower, Maximize, Quicken, Silent, Still |
Items with this property
A proc chance of 100% means it fires on every critical hit.
| Item | Tier | Fires on | Proc chance | Caster level |
|---|---|---|---|---|
| Thunderclub | 2 | Critical hit | 100% | 22 |
See also
- Magic - save DCs, saving throws and when you cannot cast
- Spells
- Classes
