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Dragon Breath, Gas

Dragon Breath: damage The creature breathes energy in the form of a cone in front of it (14 meters long), hitting all hostile creatures in the area of effect. All hostile creatures in the area of effect have to make a Reflex Saving Throw vs the element of the attack, and receive 2 + (levels / 2) + (levels / 10) * d6 as damage (d8 if electrical or negative, d10 if cold or fire). The DC for the save is: 17 + (the creature's hit dice / 2). A boss or a unique creature adds a tenth to both the damage and the DC. If the Save is passed, only half of the damage is received. A gas breath also poisons whoever it catches, and that poison does not wear off on its own. Damage can be Acid, Cold, Fire, Electric, Sonic, Gas (acid), Negative.

SchoolEvocation (opposed by Conjuration)
Spell levelinnate level 9 - no class learns it from a spellbook
RangeTouch - 2.25 metres
ComponentsSomatic
Can be aimed atyourself, a creature, a spot on the ground, a door or a placeable
Area of effect14 metre cone
Counts as an attackYes - casting it on someone is a hostile act

How it works

Dragon Breath, Gas

  • The dragon breathes a 14 metre cone in front of it, and the cone grows with its size.
  • Damage is 2 dice + one per two levels + one per ten levels, of acid, in six-sided dice. A Reflex save halves it.
  • Whoever fails the save is also poisoned, and the poison does not wear off on its own.
  • The save DC is 17 + half the dragon's levels. A boss or a unique dragon adds a tenth to both the damage and the DC.

Dragon Breath, Gas

  • Below ten Shifter levels both the damage and the DC drop by 4.
  • Whoever is caught in it is also poisoned, and the poison does not wear off on its own.

See also